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| Artikel-Nr.: 858A-9783642250897 Herst.-Nr.: 9783642250897 EAN/GTIN: 9783642250897 |
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 | This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation. Weitere Informationen:  |  | Author: | Jan Allbeck; Petros Faloutsos | Verlag: | Springer Berlin | Sprache: | eng |
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 | Weitere Suchbegriffe: Datenbanken (Fachbücher), Datenbankenbücher, datenbanken (fachbücher), Algorithmus, Bildbearbeitung, Bildverarbeitung, Grafik (EDV) / Bildverarbeitung, Informationssystem, Intelligenz / Künstliche Intelligenz, KI, Künstliche Intelligenz - AI, Mathematik, Modellieren (allgemein) - Modellierung, 3D video; Algorithm analysis and problem complexity; Game Development; Spatial Analysis; real-time simulation; social roles |
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