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| Artikel-Nr.: 858A-9783030813567 Herst.-Nr.: 9783030813567 EAN/GTIN: 9783030813567 |
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 | The key topics covered in the book are mesh data structures for processing adjacency queries, simplification and subdivision algorithms,mesh parameterization methods, 3D mesh morphing, skeletal animation, motion capture data, scene graphs, quaternions, inverse kinematics algorithms, OpenGL-4 tessellation and geometry shaders, geometry processing and terrain rendering. Weitere Informationen:  |  | Author: | Ramakrishnan Mukundan | Verlag: | Springer International Publishing | Sprache: | eng |
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 | Weitere Suchbegriffe: Datenbanken (Fachbücher), Datenbankenbücher, datenbanken (fachbücher), 3D Character Animation; 3D Mesh Processing; Mesh Tessellation; OpenGL-4 Shader Programming Techniques; computer graphics; surface modelling, 3D Mesh Processing, 3D Character Animation, OpenGL-4 Shader Programming Techniques, Surface Modelling, Computer Graphics, Mesh Tessellation |
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