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| Artikel-Nr.: 858A-9783540430803 Herst.-Nr.: 9783540430803 EAN/GTIN: 9783540430803 |
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 | Search and Strategies.- A Least-Certainty Heuristic for Selective Search.- Lambda-Search in Game Trees -- with Application to Go.- Abstract Proof Search.- Solving Kriegspiel-Like Problems: Examining Efficient Search Methods.- Strategies for the Automatic Construction of Opening Books.- Awari Retrograde Analysis.- Construction of Chinese Chess Endgame Databases by Retrograde Analysis.- Learning and Pattern Acquisition.- Learning from Perfection.- Chess Neighborhoods, Function Combination, and Reinforcement Learning.- Learning a Go Heuristic with Tilde.- Learning Time Allocation Using Neural Networks.- Theory and Complexity Issues.- The Complexity of Graph Ramsey Games.- Virus Versus Mankind.- Creating Difficult Instances of the Post Correspondence Problem.- Integer Programming Based Algorithms for Peg Solitaire Problems.- Ladders Are PSPACE-Complete.- Simple Amazons Endgames and Their Connection to Hamilton Circuits in Cubic Subgrid Graphs.- Further Experiments with Games.- New Self-Play Results in Computer Chess.- SUPER-SOMA -- Solving Tactical Exchanges in Shogi without Tree Searching.- A Shogi Processor with a Field Programmable Gate Array.- Plausible Move Generation Using Move Merit Analysis with Cut-Off Thresholds in Shogi.- Abstraction Methods for Game Theoretic Poker.- Reasoning by Agents in Computer Bridge Bidding.- Invited Talks and Reviews.- Linguistic Geometry for Solving War Games.- Physics and Ecology of Rock-Paper-Scissors Game.- Review: Computer Language Games.- Review: Computer Go 1984-2000.- Review: Intelligent Agents for Computer Games.- Review: RoboCup through 2000.- Review: Computer Shogi through 2000. Weitere Informationen:  |  | Author: | Tony Marsland; Ian Frank | Verlag: | Springer Berlin | Sprache: | eng |
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 | Weitere Suchbegriffe: allgemeine Informatikbücher - englischsprachig, allgemeine informatikbücher - englischsprachig, Agent (EDV) - Agentensystem, Algorithmus, Computerspiel / Programmierung, Intelligenz / Künstliche Intelligenz, KI, Künstliche Intelligenz - AI, Roboter - Robotik - Industrieroboter, Computer and games, RoboCup, agents, algorithmic learning |
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